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Terracosm – Augmented Reality

Mobile Application QA

Marketed to institutions such as science centers, we were challenged to work with a device matrix that could give the widest possible coverage.

Dependent on gyroscopic sensor capability, we had to forego older Android devices for the latest and greatest while making sure that the game played and looked sensational on an iPhone whether on an oversized iPhone6+ or a much smaller iPhone5c.

The end result was a unique gaming experience that found users scanning posters and triggering immersion into a world that was not only fun, but educational as well – allowing the youthful target group to engage in learning about everything from molecules to static energy to propulsion.

Feel good about your kids playing this one!

Read More about our Quality Assurance expertise.

Client:

Ontario Science Centre

Agency:

Digital Howard